About us

What is See Forever Games? 

  

See Forever Games is a labor of love shared by a group of giant gaming nerds on a quest to create the best board gaming experiences we can. We love games, and we want to give back to the gaming world by creating games that other people will love as well!   

Where are we located? 

  

Although we are mostly Southern California natives, we are an international operation. Wayne (our token Texan and Houston native) is the only member of the team not originally from California, and the only one of us whose vocabulary does not include the expressions "gnarly," "tubular," "tripendicular," and "Whoa, dude, tight curl!" Woodward also lives in Houston, and is greatly disappointed in the quality of surfing there relative to SoCal. Carl lives in Mexico City, which is currently where all the cool kids are hanging out, but unfortunately has a disappointing surf scene. Montsy also lives in Mexico City, and has to deal with the embarrassment of her dad’s constant wearing of cargo shorts. Adam is finishing high school in San Diego, but we keep him too busy to get any actual surfing done. Given our geographical separation we are only able to make this project work through the magic of the Internet (and possibly dark rituals conducted in the name of Cthulhu, but the less said about that, the better). 

  

What is our purpose?

  

To create the board games that we want to play but that don’t exist yet! 

  

How can you be part of this awesomeness? 

  

You can follow us on social media! We are on Facebook, Twitter, YouTube and Instagram, so look for the links on our main page. You can also subscribe to our newsletter, which almost certainly exists and will be sent out on a semi-regular basis to everyone at an unspecified time in the future. If you’d like, you can send us an email; we’d love to hear from you!

Who are we? 

  

We are two brothers, a son, a daughter and a random Texan, working together to help bring our vision to life. More specifically, we are: 

  

  • Woodward Cox 

  

Woodward is the head of the company, and the person driving us to make sure things get done. He is also our resident genius computer programmer, and writes the software we use to playtest our games in a virtual space before creating physical prototypes of the game. Wood is also a San Diego native who has traveled around the world and loves to discover everything life has to offer. He is the ultimate risk taker (he has done sky-diving, scuba-diving, drives race-cars and ironically, works in risk assessment!), but always puts family first. Now, he is doing both those things by taking the risk of bringing #CybermancyGame to life and working together with his big brother, supporting his dream.

  • Carl Cox 

  

Carl is our creative guru and the Director of Game Design at our company. Carl is a San Diego native, but he came to Mexico City 32 years ago, fell in love with it, and never left. He currently lives there his clan of girls: his wife, daughter and two canine princesses (Coco and Olivia). His primary passion is creating things: he has written a novel, is in the process of recording an album of original songs (you can hear samples of his work under “Carl Dean Cox” on Spotify, YouTube, and Apple Music), and is the creator of Cybermancy, our company’s first game. He is an avid gamer, and owns far more board games than is strictly necessary for one person.

  • Montserrat Cox 

Montserrat is our in-house social media and PR expert who brings sparkle to the project. Fluent in English, Spanish, and technology, she manages our company's image to make sure the rest of the world gets to see how awesome our games are. The most important things to her are food, animals, Taylor Swift, and family, which is why she is so glad to be working alongside her dad, uncle, and cousin, bringing their crazy ideas to life. You can usually find her making lists, listening to music, eating candy, daydreaming, or all at the same time. 

  

  • Adam Cox 

  

Adam is our intern and resident gofer/web designer. Although still in high school, Adam lives by himself in San Diego, learning to be independent while simultaneously working his dream job at a gaming company. Adam is deeply involved in learning everything he can about web design, and is an aspiring board game designer himself: he's already pitched his idea to us for what he thinks our next game should be (it helps that Adam is a life-long gamer, having vast experience with both video and table-top games). Because he is the youngest member of the team, we enjoy pushing him around, making him do the unpleasant grunt work that the rest of us would rather not do, and making fun of him for his inability to correctly pronounce the word "hold."

  

  • Wayne Miller 

  

Wayne is our resident Lone Star native and jack-of-all trades, including PhotoShop guru, design and layout consultant, and production and purchasing manager (of course, being a Texan, he is also a huge football fan). When not doing everything humanly possible to make our company a success, Wayne spends most of his free time with his wife and three kids: fishing, camping, but mostly hustling to some kid activity or sport, including chess club, choir, dance/tap classes, baseball practice, football practice, piano lessons, and most recently, the care and feeding of a newly-acquired horse. Wayne loves the outdoors, and is lucky enough to live on four acres in the country, where he enjoys gardening and cooking on the grill.

Woodward Cox

The Mastermind

Carl Cox

The Creator

Montserrat Cox

The Millennial Mastermind

Adam Cox

The Rookie

Wayne Miller

The Game Changer

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© 2020 by See Forever Games.